Stutter Fix Route
Restart the game, confirm Proton, cap FPS, lower shadows, lower effects, then test the same area again. Change one thing at a time.
Steam Deck
Farever lists Windows and full controller support on Steam. v0.1.5 added more gamepad fixes, but community comments still mention performance concerns.
Lower shadows and effects first, keep textures as high as memory allows, and restart after patches before blaming your settings. Some PC players are also recommending a 60 FPS cap for stutter testing.
| Setting | Starting Point | Why |
|---|---|---|
| Compatibility | Proton Experimental | Good first test path for new Early Access games. |
| Frame cap | 40 FPS | Better pacing and battery than chasing unstable highs. |
| Shadows | Low or Medium | Often the first setting to cut when open areas hitch. |
| Effects | Medium, then lower if bosses stutter | Boss fights and spell effects are where dips hurt most. |
| Textures | Medium or High | Adjust last unless memory pressure shows up. |
Restart the game, confirm Proton, cap FPS, lower shadows, lower effects, then test the same area again. Change one thing at a time.
v0.1.5 fixed map activity checks, weapon-swap UI refresh, and skill inspection during character creation on gamepad. Still confirm dodge, block, consumables, map, and weapon swap before a dungeon.
Use 40 FPS, restrained effects, and stable brightness. Open-world gathering sessions benefit more from consistency than maximum visuals.