
Alchemy
Keep basic recovery stocked before boss attempts. Consumables are cheaper than wiping to a mistake you could have survived.
Crafting
Alchemy, recycler habits, pouches, and bank cleanup decide whether you enter dungeons ready or spend half the night fighting your inventory.
v0.1.5 increased bank space to 100 slots and pushed many stack caps from 200 to 1000. That makes farming routes and dungeon prep much less annoying.

Keep basic recovery stocked before boss attempts. Consumables are cheaper than wiping to a mistake you could have survived.

Break down trash gear instead of hoarding it. Your goal is useful materials and open bag slots, not a museum of weak drops.

Upgrade carry space early. Dungeon routes feel worse when you leave loot behind because your bag filled before the boss.
| Priority | Crafting Habit | Why It Helps |
|---|---|---|
| 1 | Keep recovery consumables ready | Turns one mistake into a reset instead of a wipe. |
| 2 | Recycle low-value gear | Creates materials and clears bag space. |
| 3 | Upgrade pouches and bank organization | Lets you stay in the field longer; banked components can now feed crafting stations. |
| 4 | Gather along real routes | Collect while moving toward obelisks, caves, and objectives. |
Alchemy for survival, Mining for route value, Herbalism for potion uptime, Fishing/Cooking when you want stable consumable prep. Minor Alchemist Cauldron craftability was fixed in v0.1.5.
Craft what helps your next dungeon or boss. Multiple consumables had hidden reuse timers fixed, but rare materials still deserve patience.