Weapon Skills Matter More Than Raw Loot

Do not judge a drop only by its number. The Nightling Invasion adds instance weapons, demonic weapons, and a new two-handed sword route to the current chase.

Fast Answer

Farm a source, then spend green-plus upgrades.

Instance bosses and the Demon Hunter now have distinct weapon targets. After v0.2.2, dungeon and Rift bosses should award at least one rare-or-better weapon plus one gear item.

Official Farever demonic weapons from the Nightling Invasion

Choose the loot lane you need

  • Instances: Martyr of Enripit and Censer of the Wool Hollow.
  • Demon Hunter: demonic weapons bought with Rift currency in Ramburg.
  • Upgrade UI: weapon ranks now show your owned resources before spending.
  • Build rule: use Arsenal to cover the heal, range, control, or movement your new weapon lacks.
NeedWeapon/Skill JobWhen to Pick It
SurvivalHeal, shield, escape, or defensive cooldownFirst character, solo runs, unfamiliar bosses.
ControlStun, pull, slow, interrupt, or pack setupDungeons with messy rooms or dangerous casters.
UptimeRanged poke, dash attack, or short cooldown punishBosses that move often or punish long melee greed.
BurstBig hit after a tell or HP breakOnce you know the safe windows.
Farever weapons and gear guide art

Arsenal Rule

Use Arsenal to borrow the tool your main kit is missing. A Warrior with a ranged answer or a Mage with a panic defensive option feels much safer.

Farever class and gear combat art

Rune Rule

Use runes from your inventory instead of hoarding them forever. Early value comes from smoothing the content you are actually clearing.

Farever weapon module art

Patch Watch

v0.1.5 fixed issues on Flame of Argol, Clawdius, Cheese Moon, Judgement, Lady Bee's Ceremonial Stinger, Wingsabers, Ipheion, Thornlace, Amon Ram, and Radiance.

Next Step

Prep the run around those skills.

Crafting PrepStock heals, pouches, and materials.Starter BuildsSlot the weapon into a real build.Boss ChecksBring tools for dangerous mechanics.